package Game;

public enum ObjectType {
	OBJECT_DEFAULTSPHERE,
	OBJECT_DEFAULTBOX,
	OBJECT_CATAPULT,
	OBJECT_WOODBOX,
	OBJECT_STONEBOX,
	OBJECT_SANDBOX,
	OBJECT_EXPLOSIVEBOX,
	OBJECT_STONESPHERE,
	WEAPON_NORMAL,
	WEAPON_MULTI,
	WEAPON_ROCKET,
	WEAPON_EXPLODE,
	BIRD_BLACKBIRD,
	BIRD_SEAGULL,
	BIRD_PARROT,
	BIRD_TOUCAN	
}
